About DLTV

Frequently asked questions

What the site is, where its records come from, and how the parts a reader touches work. Every answer describes DLTV as it is today.

What is DLTV?

DLTV is a free, independent record of competitive Deadlock: the schedule, live and completed series, the archive of results, and the events behind them. Reading it needs no account.

Every page is rendered on the server and stays readable with JavaScript turned off. Nothing on it is estimated, and no result is invented for a game that was not played.

Open the schedule →

Who runs DLTV, and is it connected to Valve?

DLTV is an independent community project. It is not affiliated with, endorsed by, or sponsored by Valve, and Deadlock and all associated marks belong to their owners. Team, organisation and event names appear here descriptively and imply no endorsement in either direction.

Anything about the site — a correction, a takedown, a question — goes to [email protected].

Read the terms →

Where do the results come from?

Every series record names the source that produced it and the time that source was observed. DLTV stores its own projection of what a source reported; the pages read that projection and never call a provider directly.

The Source panel on a series page opens to show the provider, the observed time, the record's source health and freshness, the series and game lineage behind it, and a completeness mark for each lane of game telemetry. A fact the record does not hold is shown as missing, never as zero.

What do "current", "stale" and "final" mean on a record?

Each series record carries one freshness mark. A completed series is final: it is closed history, and the age of its source does not make it stale.

A series that is not closed is current while its source was observed recently and that source is healthy. It is marked stale once the source was last observed more than six hours ago, or once the source is degraded, failed or unknown.

A stale record still shows the last projection DLTV accepted. A public record is never cleared to make freshness look better.

What does a series page show?

The event and stage the series belongs to, the two teams and the result, and a record of each game: the game summary, the observed participants, the draft, items, abilities and objectives, as far as the telemetry attached to the record goes.

Alongside it are the match discussion thread, the line-ups the Desk recorded, the team memberships recorded at the scheduled start, whether a stream or a replay is known to exist, the Source panel, and the display controls.

What is the difference between the Schedule and Results tabs?

Both are on the Matches page. Schedule shows seven days at a time — scheduled, live and completed series — stepped a week at a time and narrowed by event, region and tier.

Results is the archive of completed series, newest first, a page at a time. The older address /results still works: it answers a permanent redirect to the Results tab and carries the rest of the address with it.

Open the results archive →

Can I hide results, or see start times in my own timezone?

Yes, both, through plain links and a form that work without JavaScript. The Display panel on a series page hides scores and winners, and the schedule carries the same spoiler toggle; with scores hidden, the result detail, the recorded identities and the descriptive source text are all withheld.

The same panel takes a timezone, and every time on the page is then shown in it. Both choices travel in the page address and nothing is stored in your browser.

What is on the Events pages?

The Events directory lists the competitive Deadlock events DLTV has recorded, upcoming and completed, by tier and region. Each event has a page of its own, and every series record links back to the event and the stage it belongs to.

Open the event directory →

How are teams and players tracked?

A team page carries its completed results, its scheduled and live series, the roster memberships recorded for it, and the events those series came from. A player page carries the published per-game lines, the roster memberships over time, and the game accounts recorded for that person.

Both are reached from the Teams and Players directories. Streamers is a separate A-Z directory of the streamers and content creators recorded so far; their record pages are player pages.

Open the team directory →

What are the rankings, and how are they worked out?

The rankings are a provisional points table of teams by region, worked out from the completed series in DLTV's own archive: three points for a series win and none for a loss. Nothing else is counted and no rating is estimated, so a team that has not completed a series in the record is not on the table at all.

The table shows points, the win-and-loss record and the last five results, and prints the version of the method it was produced by beside it. Every ranking DLTV publishes is versioned and explained on the page that shows it.

Open the rankings →

Are there player and hero statistics?

Not yet as a section of their own. The Stats page is a layout target rather than a build, and says so; it is planned for once game telemetry coverage is complete for the recorded events.

Ranked statistics do appear today on team, player and streamer pages. Those are read from the ranked public matches of the accounts that are tracked, and never from tournament games.

What is the forum, and what are its rules?

The forum carries threads on competitive Deadlock, the matches and events on DLTV, and the site itself. It began with three categories — Deadlock Discussion, Off Topic and Site Feedback — and the Forum Index tab lists each one with what it is for and where its last post went.

Every series page carries its own match thread. That thread has no address of its own: the series page is where it is read and replied to.

There is no separate rulebook. Each category states who may post in it, posting is rate-limited per account, any post can be reported with one of a fixed list of reasons, and a moderator can remove a post, lock a thread or warn its author — each action with a recorded reason, and a removed post keeping its place in the thread so the conversation still reads.

Open the forum →

Do I need an account, and how do I sign in?

Reading DLTV needs no account. Posting in the forum does.

Accounts are made with Steam, because Deadlock is played there. Steam shares an account identifier and a public name; DLTV never sees a Steam password and offers no email sign-in. It is the same account as buildlock.net — one username and one sign-in across both sites.

On the first visit you choose a username of 3 to 20 characters from letters, numbers, underscore and period, and may add the country that shows beside your posts as a flag. The country is optional and can be changed or removed later.

How do I report a wrong result, or ask for something to be removed?

Write to [email protected], naming the page and the fact. That is the address for corrections and takedowns, whether a record about you or your organisation is wrong or you believe something published here should not be.

A corrected record keeps its address. DLTV does not break a historical URL because a team was renamed or a result was put right.

Read the privacy policy →

May I quote DLTV, or link to it?

Yes. You may read DLTV, link to any page on it, and quote from it with attribution and a link back. Automated access must respect robots.txt and must not request pages at a rate that degrades the site for others; copying the site wholesale to stand in its place is not permitted.

The site is offered as is, with no warranty of accuracy, completeness or availability. For anything with money, eligibility or a competitive ruling attached to it, the organiser's own publication governs.

Read the terms →